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I have got four academic courses so far.
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There are really two topics in advanced computer graphics: speed and quality. This course will seek to balance the issues of real-time graphics programming such as games and offline approaches that seek the best possible realism.
Instructor: Dr. Yiying Tong.
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Analysis of algorithms. Algorithm design techniques. Efficient algorithms for classical problems. Intractable problems and techniques to handle them. Instructor: Dr. Charles A. Ofria
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The students will develop an understanding of the issues and methods involved in the design of conventional, distributed and embedded operating systems. Tentative list of topics: operating systems history, monolithic vs. microkernel-based operating systems, Linux internals, Mach basics, Mac OS X internals, Windows NT internals... Instructor: Dr. Philip McKinley
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Graph theory, which is intimately related to many branches of mathematics, has become a
powerful tool in the understanding and solution of problems arising in many fields of science
and engineering. Instructor: Dr. Abdol-Hossein Esfahanian
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