A Detailed History

Below Resides My Resume




Dillon J. Walls

Permanent: 2228 Delaware Drive, Ann Arbor, MI 48103  | College: 2585 Abbot Road, East Lansing, MI 48823

Phone: (734) 545-0147 | email: wallsdil@msu.edu

Objective: To attain full time employment that utilizes my skillset.

EDUCATION

Michigan State University

Major - BS, Computer Science Engineering
Cognate (Minor) - Digital Game Development

August 2011

Courses

CSE 472 - Computer Graphics ( OpenGL, MFC) | CSE 422 - Computer Networking ( Unix sockets) | CSE 491 - CSE 484 - Search Engines (Lemur, Python, C) | TC 445 and 455 – Digital Game Design (Unity3D, Autodesk Maya, C#) | TC 491 - Flash development for games (Flash CS4/5 with ActionScript 3.0)

PROJECT EXPERIENCE

TechSmith

Developing iPhone and Android apps to interface with Microsoft Azure Cloud as part of the CSE capstone for TechSmith.

Scientifically Proven Entertainment

Taking an iPhone game from concept to market in Digital Game capstone for Scientifically Proven Entertainment.

WORK EXPERIENCE

Fall 2010 – Present

MSU Academic Technology Services

East Lansing, MI

ATS Classroom Software – Student Worker

Developed attendance software package for academic faculty government meetings.  Took from requirements to design to specification to implementation and deployment.  Developed .NET forms and OLE-Database skills.

Summer 2009

MSU Psychology Department

East Lansing, MI

Psychology Research Related Programming Support

Updated/optimized interactive Microsoft XNA 2.0 application. Extended survey-taking web service which linked in with an external game.  Tools used: XNA, C# and, Java, HTML, and a proprietary scripting language.

INTERESTS & ACTIVITIES

Interests: Programming and learning about new techniques and data structures, game design, music performance, frisbee, camping. Avid traveller. Studied abroad in Japan (2009).  Toured Europe in high school with two different jazz bands.  Countries visited: Italy, Finland, France, Germany, Austria as well as Canada. Traversed USA as well.

Closed Game Betas: Active participant in Battlefield Heroes (2009), Quake Live (2009), Team Fortress 2 (2007), Fallen Earth (2009), Battlefield: Bad Company 2 (2010), Perpetuum Online (2010), MicroVolts (2011), Crashers (2011).

Student Groups: Spartasoft: MSUs game design club, headed a six-man team for a 48 hour game jam, MSU Jazz Band.

SKILLS

Programming Languages: Adept: C++, C#, C. Skilled: Python and JavaScript. Working familiarity: Java and SQL.

Software: Unity3D, Visual Studio, MonoDevelop, Eclipse IDE, MS Access, Maya, Game Maker, NetRadiant, MATLab.

Library/API experience: Unity3D’s API, OpenGL, ActionScript 3.0, XNA, .NET Forms, .NET, Microsoft Azure and Android SDK.

Foreign Languages: Three semesters of university level Japanese.  Four years of high school level Latin.

 

 



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