Genre: 2.5D Puzzle Game
Inspired by: Cut the Rope, Where's My Water?
Premise: Mr. JellyHopp and his children need to be safely escorted back to their home using only the currents, all the while dodging the dangers of the deep sea.
Goal: Help the jellyfish to safety in each level.
Development Period: November 2013, July - August 2014
Created in the Game Design and Development Specialization at Michigan State University
*** Special Features: Level Builder and Tutorial ***
Play the in-game tutorial!
|Activate Currents*||Speed Up|
* You can also activate the currents by clicking or tapping on them *
SHORTCUTS / HOT KEYS:
3D Art - I created the eel model from scratch and gave it an electric particle effect.
GUI Art - I created most of the in-game GUI, including all the buttons, the progress indicators in the right-hand corner, and the content in the tutorial.
Menu Design - I helped design every out-of-game screen, by setting up a template for everyone to work off of and by filling in most of the content.
Sound Effects - I incorporated some sounds that I found on www.freesound.org, such as the sound effects associated with every jellyfish action, the eel's electricity, the whistle, and the "end of level" success sound.