Michigan State University
Expected May 2011 Graduation
- Bachelor of Science, Computer Science
- 4.0 GPA, Dean's List (7 semesters)
- Board of Trustees Scholarship Award (highest cumulative GPA in the class of Spring 2011)
- CSE 320 - Computer Organization and Architecture (SPARC Assembly, C)
- CSE 335 - Software Design (Design Patterns, advanced C++)
- CSE 422 - Computer Networks (TCP/UDP, Socket programming)
- CSE 435 - Software Engineering (Best Practices, worked with client on an iOS project)
- CSE 471 - Media Processing and Multimedia (Audio/Video Manipulation, C#, DirectX)
- CSE 472 - Computer Graphics (OpenGL)
- CSE 473 - Fundamentals of 3D Game Development (C#, XNA)
- CSE 498 - Collaborative Design (partnered with Boeing Company, OpenSceneGraph)
- TC 455 - 3D Game and Simulation (Unity, group projects)
- TC 498 - Collaborative Game Design (partnered with Scientifically Proven, all stages of development)
Application Developer - Dow Corning, Midland, MI
Summer 2010
- Designed, developed, tested, and supported a Windows Forms application using C#/.NET
- Involved on projects utilizing SQL databases, multi-threading, Windows Services, Active Directory, and MS
Installers
Quality Assurance Tester - Sircon, Okemos, MI
June 2009 - December 2009
- Part of a testing team working in agile environment with development and product management
- Utilized Black Box testing to ensure integrity of the application for both new and revised content