This is the home page for CSE 491-001 Fundamentals of 3D Game
Development. CSE 491 is a trial offering of a course we hope to make
permanent. This course will study the processes, algorithms, and mathematics
necessary to create 3D computer games. The goal of this class is to develop the
skills necessary for a professional programmer in a video game development team.
We will learn how to manage and render 3D images and animations and how to
develop the interactive components that make computer games work.
The
course syllabus is available in PDF format.
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Lecture set 4 Lecture set 5 |
Notice: Some lecture sets are very large because they contain a large number of images.
I'm always trying to make lectures better, so if see something in class that is not on these sets, it's because I added it after posting the lectures. I try to update them online if they change.
All Steps are due at 11:59pm on the listed due date.